Backshot have 3 design pillars:
- Easy to pick up
- Virtual game juice
- Score focused gameplay
Since Another Reality specializes in VR arcades, Backshot needs to be easy to pick up for mainly first-time players. There are only 2 intuitive controls: swing to hit the ball, and trigger to shoot the ball. Unlike the overwhelming nature of modern pinball machines, Backshot’s level expands as the game progresses with adaptive difficulty, which help ease in new players.
In order to attract bystanders, virtual game juice is needed to not only spice up gameplay, but also engage onlookers. Backshot is filled with particles, shaders, and visual interest and react to the ball and player action.
Like the classic arcade games, Backshot focuses on a score-based gameplay system. Players’ goal is to rack up high score for the leader boards shown off at the arcade. This adds competition and replayability which are crucial for arcades.