JACKY XU


2D Artist | Game Designer


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Projects & GAMES



Star chaser



A narrative exploration game with a focus on the use of light to uncover the mysteries of a forgotten planet. Developed for the Secret Santa Game Jam.


VIEW/PLAY

PROJECT DCA (WIP)



A more strategic, digital take on the classic playground game “Double O’ Seven”. Personal project long time in the making.


SOON

capstone vr project 2020



Sponsored by Another Reality Toronto, Backshot is a yearlong capstone project. Wield the flippers in a VR pinball arena and explore surreal underwater environments.


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Hospital ScreenPlay Project 2018



Featured at the Holland Bloorview Kids Rehabilitation Hospital, Fishy Feels is a physically interactive game allowing children with diverse range mobility to cooperate and play. The game received Best Gameplay Award during Sheridan Design Week.


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Documentation App Design 2018



Fishbowl is an app for writing design documentations on the go, while incentivizing users to update it throughout development. With a component-based design focus, it also features a fish collection “mini-game” for user’s fishbowl and “fishiness” ranking.


VIEW/USE

Competitive Grappling Hooks 2018



Too Many Hooks is a competitive action game. Players grapple to stay on top by cutting down the opponent’s rope.


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FPS Level Design 2017



CTF Abyss is a capture the flag map designed for Unreal Tournament, gray-boxed and tested using Unreal Engine.


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